"Ted Morris" writes:

> Hi,
>
> I need to set an initial viewpoint of my camera manipulators with respect to 
> the local coordinate system of the object. What is the best way to go about 
> that?

Hi Ted,

I think that osg::Node::getWorldMatrices and
osgGA::MatrixManipulator::setHomePosition can help you to do what you
are looking for.

--
Alberto
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