Hi, in the osgtexture1d example the node construction is done like this:
root->addChild(loadedModel); // having attached a stateset using a 1d texture root->addChild(texGenNode); Why is this working? I would expect an order like: root->addChild(texGenNode); texGenNode->addChild(loadedModel); Thank you! Cheers, Hartwig ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=26963#26963 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

