Hi Akilan,

I had installed osg2.9.6. osgWidget::Box is being used in my application.
It provides, by default, transformation functionalities.  Regarding rotation,
it provides setRotation(osgWidget::matrix_type) to do that. But I am not sure how 
to specify the axis about which rotation to be done. I tried in other way like 
MT(rotate)-->osgWidget::Box (I m not sure whether it is correct way of doing).  
But it results nothing.

Use the osg::Matrix static methods to create matrices for different behaviors. For example, there is

static osg::Matrix rotate (value_type angle, const osg::Vec3f &axis);

See

http://www.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00404.html

Hope this helps,

J-S
--
______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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