I dont think overlay will hellp. Looks like he need to integrate the airport
into the terrain. This is task for terrain generation tool

-Nick


On Thu, May 20, 2010 at 1:07 PM, Sumit Pandey <[email protected]> wrote:

> Try to use overlay node. It might be helpful for your purpose.
>
> -----Original Message-----
> From: [email protected]
> [mailto:[email protected]] On Behalf Of Vladimir
> Karmisin
> Sent: Wednesday, May 19, 2010 18:55
> To: [email protected]
> Subject: [osg-users] Projection of arbitary geometry to mesh
>
> Hello !
>
> I'm relatively newbie to OSG, sometimes coding that or that...
>
> I would like to ask, if there a way to project an arbitary surface
> into a given mesh ?
> For example, suppose we have a Terrain mesh in flight simulator, and
> we would like
> to project a Runway surface onto the Terrain. Ans since terrain has
> different heights,
> probably the Runway should be re-triangulate.
>
> I guess I should use some intersection/triangulation based approach, but
> since I
> never dealt with such things before, I have no idea where to start, and
> what's
> a best way to implement such task.
>
> If anyone experience with projecting of geometry - any help will be
> highly appreciated!
>
> Best regards,
> --
> Vladimir Karmishin
> ASTRA Development Inc.
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