I dont think overlay will hellp. Looks like he need to integrate the airport into the terrain. This is task for terrain generation tool
-Nick On Thu, May 20, 2010 at 1:07 PM, Sumit Pandey <[email protected]> wrote: > Try to use overlay node. It might be helpful for your purpose. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Vladimir > Karmisin > Sent: Wednesday, May 19, 2010 18:55 > To: [email protected] > Subject: [osg-users] Projection of arbitary geometry to mesh > > Hello ! > > I'm relatively newbie to OSG, sometimes coding that or that... > > I would like to ask, if there a way to project an arbitary surface > into a given mesh ? > For example, suppose we have a Terrain mesh in flight simulator, and > we would like > to project a Runway surface onto the Terrain. Ans since terrain has > different heights, > probably the Runway should be re-triangulate. > > I guess I should use some intersection/triangulation based approach, but > since I > never dealt with such things before, I have no idea where to start, and > what's > a best way to implement such task. > > If anyone experience with projecting of geometry - any help will be > highly appreciated! > > Best regards, > -- > Vladimir Karmishin > ASTRA Development Inc. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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