In a previous post there: http://labs.trolltech.com/blogs/2009/11/10/qt3d-features-in-qt-46/
The author specifically mentions OSG. The Qt scene graph research is still mostly to improve 2D and 2.5D interfaces. It seems like they agree that OSG and Ogre are still better for full blown 3D work. -Adam ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28232#28232 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

