Hi, We use a composite viewer to display many views (we have separate Win32 window per each view) of the same scene which is based on an osgEarth planet model (we use OSG 2.8.3 and osgEarth 1.3) We want to use many threads for culling and drawing purposes in order to make cull/draw phases of different views concurrent to each other. We have observed that changing the viewer's threading model does not improve the performance at all (also StatsHandler's plots suggest that all phases for all views are performed in sequential manner). We are assuming that the scene graph is accessed in read-only mode in cull and draw phases, so synchronization should not be problem. How to effectively make use of multi-threading then?
Thank you! Greetings, Marcin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=28238#28238 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

