Hi,

We use a composite viewer to display many views (we have separate Win32 window 
per each view) of the same scene which is based on an osgEarth planet model (we 
use OSG 2.8.3 and osgEarth 1.3) We want to use many threads for culling and 
drawing purposes in order to make cull/draw phases of different views 
concurrent to each other. We have observed that changing the viewer's threading 
model does not improve the performance at all (also StatsHandler's plots 
suggest that all phases for all views are performed in sequential manner). We 
are assuming that the scene graph is accessed in read-only mode in cull and 
draw phases, so synchronization should not be problem. How to effectively make 
use of multi-threading then?

Thank you!

Greetings,
Marcin

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http://forum.openscenegraph.org/viewtopic.php?p=28238#28238





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