Hi guys,

With great interest I am reading all the FBX related threads. I picked it myself and the first tests are working well. Thanks for your efforts!

Michael, you mention 3D Studio Max... Which version are you using? I have 3dsmax8 and 9 so I wonder if I can use these too.

Thanks
Raymond


On 6/9/2010 11:14 AM, Michael Platings wrote:
This was just a bug brought in with the 3D Studio Max texturing features. Now fixed :)

On 8 June 2010 09:08, Alessandro Terenzi <[email protected] <mailto:[email protected]>> wrote:

    I'm trying the FBX plugin with some models with more than one
    material applied to a single mesh. I created a box and assigned it
    a different material to each face: 3 faces have a different
    texture (diffuse maps)  and the other 3 faces have a simple
    colored material (one red, one green and one blue).

    As far as I understood, the plugin currently manages to display
    multiple materials assigned to the same mesh, but if using more
    than one texture (for example 3 diffuse maps) then it doesn't
    work: only not-textured materials are displayed correctly while no
    texture is displayed or only one is displayed if assigned to a
    particular face).

    I'm sending a sample model to Michael only (it's 1MB). Any
    suggestion on how to proceed to add support to this kind of models?

    Thanks.
    Alessandro



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