Hi guys,
With great interest I am reading all the FBX related threads. I picked
it myself and the first tests are working well. Thanks for your efforts!
Michael, you mention 3D Studio Max... Which version are you using? I
have 3dsmax8 and 9 so I wonder if I can use these too.
Thanks
Raymond
On 6/9/2010 11:14 AM, Michael Platings wrote:
This was just a bug brought in with the 3D Studio Max texturing
features. Now fixed :)
On 8 June 2010 09:08, Alessandro Terenzi <[email protected]
<mailto:[email protected]>> wrote:
I'm trying the FBX plugin with some models with more than one
material applied to a single mesh. I created a box and assigned it
a different material to each face: 3 faces have a different
texture (diffuse maps) and the other 3 faces have a simple
colored material (one red, one green and one blue).
As far as I understood, the plugin currently manages to display
multiple materials assigned to the same mesh, but if using more
than one texture (for example 3 diffuse maps) then it doesn't
work: only not-textured materials are displayed correctly while no
texture is displayed or only one is displayed if assigned to a
particular face).
I'm sending a sample model to Michael only (it's 1MB). Any
suggestion on how to proceed to add support to this kind of models?
Thanks.
Alessandro
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