Hi,
I have managed to build under VS 2010 although I have gone back to VS2008 as
it's a pain.
Have found that VS2010 creates release/debug folder for all its libs and
does not copy them to their /bin or /lib folders.
Some people have reported success using the latest cmake build(SVN) and that
fixes it, but I tried it a while back with no success.
If I remember correctly its something to do with way VS2010 now handles its
build folders, but I could not find how to fix it with CMake.
It could be a bug in VS2010, but I am suspecting the cmake build files for
OSG or the actual CMake app itself and the way it generates 2010 build
files, a hard coded parent path maybe, although not able to put my finger on
it.
One way to get it to build under vs2010 is to build vs2008 files and convert
the solution using the wizard in vs2010 as a temporary measure.
Hope it helps on the conquest to fixing it.

Regards
Martin.




-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Nick
Schultz
Sent: 11 June 2010 19:34
To: [email protected]
Subject: [osg-users] [build] Successful build using VS2010?

Has anybody been able to successfully build the latest dev-head in VS2010?  

I kept getting several fatal LINK errors saying it cannot open input files 

ex:

LINK : fatal error LNK1181: cannot open input file
'..\..\lib\Release\osgGA.lib'

I'm assuming it's a path error made somewhere in the build scripts.  I
posted about this a couple of months ago and I couldn't find a fix.  

I tried searching the forums about this topic but couldn't find anything,
are we just out of luck trying to use VS2010 for now?

Thanks,

Nick

------------------
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http://forum.openscenegraph.org/viewtopic.php?p=28837#28837





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