Hi all,I observe some "strange" behavior of 3ds plugin in OSG 2.8.3. In previous version, z-axis points up while in 2.8.3 y-axis points up. I blame this change for corrupting my shaders ...
Is this a bug? If not, is there any way how to fix it without modifying plugin's source code?
Thanks for help. Jan _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

