Hi Shiwei,

2010/6/17 Shiwei Hu <[email protected]>

> Hi,
> I am building a terrain with vpb. I work with a rendering server. the
> configuration of hardware is as follow:
>
>
> >
> >  2 cups( 4 cores each one); 4G Memory; aspeed graphics familys as video
> card
>
>
> the computer uses Windows xp 64bit for operation system.
>
> when running vpbmaster with simple command, some errors occor and vpbmaster
> stop running. following is the error report(part):
>
>
> > rendering in software:pixelformatIndex 1
> > windows error #2000:win32windwingsystem:openglGLGontext() -unable to
> restore current opengl rendering context. reason:the pixel format is
>  invalid
>
>
>  Does anyone have idea with this?
>

VPB tools are not a classic console tools. They use and need a graphic board
with good OpenGL support.

I have no idea of the capability of your video card, but make sure you have
drivers with OpenGL support.
That's what says the error you get: vpbmaster can not create a correct
rendering context because openglcontext is bad.


...
>
>
> Thank you!
>
> Cheers,
> Shiwei[/quote]
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=29059#29059
>
>
Regards,
Pierre.

>


>
>
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