Hi, is there a way to make osgDB::writeNodeFile save texture paths relative to the model file or relative to the current directory or without any path at all?
Thank you! Cheers, Mathias ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29136#29136 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

