I would have to disagree and say that it is likely to be a hardware\driver issue
I have been running OSG on 64 with Nvidia for 3 years and had no issues There have bee quite a few posts recently about continued issues with ATI catalyst drivers and their broken Opengl Support, the suggestions from the post is to use catalyst 10.4 drivers ____________________________________________________________________________ __ Gordon Tomlinson [email protected] IM: [email protected] www.vis-sim.com www.gordontomlinson.com www.PhotographyByGordon.com ____________________________________________________________________________ __ -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Werner Stoop Sent: Thursday, July 08, 2010 4:29 PM To: [email protected] Subject: [osg-users] Texture problem on 64-bit PC Hi, I recently received a new 64-bit machine at work. When I now use osgviewer to the textures on some of our models seem smeared where they displayed correctly on my older 32-bit PC. Other models do display correctly, so I don't think it's a hardware issue. Our models are in the form of IVE files, and some of them are generated by (an older version of) Virtual Planet Builder. For what it's worth, my PC runs Fedora 12 and has an ATI Radeon HD 3450 graphics card. I also had Fedora 12 on my previous PC, but it had a NVidia card. I would post an image, but I'm a newbie, so I'm not allowed to post URLs Has anyone had similar problems? what causes it? How can I resolve it or fix the models? Thank you! Werner[/i] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=29837#29837 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

