Hi list, I'm quite new with OSG, with some friends of mine we are working on a simple augmented realty project that have to show some animated models on the marker, we started with osg 2.8, ARToolkit 2.72.1 and osgArt 2.0 RC3 with linux and blender to build the models and animate them.
We first loaded static models in augmented reality without big problem, the problems started with animations, in a first time we exported from blender with the exporter form here (http://projects.blender.org/projects/osgexport/) and we was unable to run animations, by googling a little we conviced that the problem was the animations that uses armatures and so we started using cedric's exporter from here (http://hg.plopbyte.net/osgexport/) and we compiled osg 2.9.8, this time the animation seems to works within openscenegraph, but the support with osgArt seems to be broken as you can see this post http://www.artoolworks.com/community/forum/viewtopic.php?f=10&t=317. Can you give us some hint to solve this problem? to fix osgArt with 2.9 or to correctly load armature animations with osg 2.8? thank you Simone
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