Hi Nick,
nice reading ... :) .. I agree about the DirectX part .. Let start talking to Robert to make OSG DirectX compatible :) -Nick
Haven't you been here for a while now? You should know by now that's not going to happen :-) Search the archives if you're interested, this has been discussed in the past.
But let's not let this thread go into API wars, please. We're using one API, and this thread just discussed bugs in parts of that API which are deprecated but should still be supported by the vendor in question.
J-S -- ______________________________________________________ Jean-Sebastien Guay [email protected] http://www.cm-labs.com/ http://whitestar02.webhop.org/ _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

