Hi Ulrich, on an earlier test of the near and far plane we saw a difference of the far and near plane values to be the size of the box.. so I assumed that the near and far is computed to fit the objects in the scene.
or is this wrong? Peter On Tue, Sep 21, 2010 at 2:12 PM, Ulrich Hertlein <u.hertl...@sandbox.de>wrote: > Hi Peter, > > On 21/09/10 21:52 , Peter Wraae Marino wrote: > > I've been trying to read some values from the DepthBuffer and I don't > seem to get what I > > would expect. Here is a cut down version of my code (should be able to > run): > >... > > I get a value of 0.0642448 and this is not what I expect. > > I would expect that the near and far plane are automatically computed to > fit the box, > > which should mean the near plane is collinear with front of the box.. > which should result > > with a value of 0 > > > > can someone explain to me what I'm doing wrong? > > The auto-computed near/far planes would fit the bounding sphere around the > box, which is > larger than the box itself. Would that fit? Maybe you're assumptions are > off? > > Cheers, > /ulrich > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Bellinge Gymnasterne: http://www.bellingegymnasterne.dk Power Tumbling: http://www.powertumbling.dk OSG-Help: http://osghelp.com Personal Site: http://www.marino.dk
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