I've just started working with OpenSceneGraph and most things seem to work 
fine. However, when I run the osgshadow 
example on my primary machine (iMac i7, 4850, 10.6.4) the shadowing is broken 
as in the attached screenshot. When I 
ran the same application on my laptop (Macbook Pro, C2D, X1600, 10.6.4), the 
shadows work perfectly, so I'm presuming 
this is a bug in the X2000 driver that the X1000 driver does not share. Sadly 
I'm not an expert graphics programmer and am 
new to OSG, so I don't know where to start looking for a workaround, help will 
be greatly appreciated.

Thanks in advance,
Mark Satt.

<<inline: osgshadowd-i748501064.jpeg>>

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