On 10/11/2010 11:29 AM, Robert Gosztyla wrote: > Problem is solved now :) and i think my way was quite right (as i presented > above). Problem was in wrong scalling of objects and manipulators. I know > that VPB is great for terrain, but i need tool to edit terrain geometry - is > it VPB able to provide features for that? I'm not familiar with VPB at all, > so maybe somebody, who has any experience with that could say something about?
VPB isn't really intended for editing terrain, but it generates heightfields that can be dynamically altered at runtime just fine. You just have to be aware that there are multiple LODs of each terrain tile. -- Chris 'Xenon' Hanson, omo sanza lettere. [email protected] http://www.alphapixel.com/ Digital Imaging. OpenGL. Scene Graphs. GIS. GPS. Training. Consulting. Contracting. "There is no Truth. There is only Perception. To Perceive is to Exist." - Xen _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

