Hi Mo, On Thu, Oct 14, 2010 at 3:39 PM, Mo Flanders <[email protected]> wrote: > Is it possible to use the osgwindows example with setUpViewerAsEmbeddedWindow?
No, for the viewer to handle multiple windows it has to have the ability to do a makeCurrrent(), relaseContext() and swapBuffers() on the graphics windows/contexts, and GraphicsWindowEmbedded deliberatly implements these as a non op. You should only consider using GraphicsWindowEmbedded when you a have simple single threaded, single window application that has the OpenGL graphics window setup via another API that doesn't easily enable one to create a full GraphicsWindow integration. > I need two windows one with the depth-buffer and one with the rendered image! > And I also want to control the bufferswap by my own! Can't you just use the OSG's in built graphics window support? It handles multi-threaded multi-context applications out of the box. > And another question can i use FBOs in an embedded window? Yes. > Or is there a simple solution I did not see or idea how to realize that? Just use osgViewer's built in functionality. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

