Hi Sanat, On 19/10/10 4:13 , Sanat Talmaki wrote: > The code I hav is as below: > > Every .ive file loads a line object around which I want to draw a cylinder > keeping that line as center. >...
Having a .ive file to specify the location of your cylinders/pipes complicates things a bit, but here goes: - write a NodeVisitor to collect the vertex arrays object of each .ive node (look for Geode, then Drawable, then getVertexArray of each drawable) - this gives you the start/end point of each line For a quick proof of concept and convenience you can use ShapeDrawables for the cylinders. But you should replace this with properly constructed geometry. - for each line, determine the length of the line - create a cylinder of that height - work out the orientation of the line (normalized(start - end) will give you a direction vector) - rotate the cylinder from its up vector (0,0,1) to that direction vector - move the cylinder to the position of the start point That's only a rought outline of course. You may want to skip the NodeVisitor bit for starters and simply use a hard-coded list of start/end points. Cheers, /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

