Hello,

if I want to create a blur effect or a focus effect, if is absolutely necessary 
to do it with Render To Texture? The question is: Do I have to create a plane 
with a texture or there are an other way to do that? And Do I have to bind a 
callback function to the plane for the resize event of the viewer?

Have someone implemented post rendering effects like blur, focus or glare 
before and can give me some helpful hints?

Cheers

Martin
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