Hello, if I want to create a blur effect or a focus effect, if is absolutely necessary to do it with Render To Texture? The question is: Do I have to create a plane with a texture or there are an other way to do that? And Do I have to bind a callback function to the plane for the resize event of the viewer?
Have someone implemented post rendering effects like blur, focus or glare before and can give me some helpful hints? Cheers Martin -- Neu: GMX De-Mail - Einfach wie E-Mail, sicher wie ein Brief! Jetzt De-Mail-Adresse reservieren: http://portal.gmx.net/de/go/demail _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

