Hi,
I tried to build static OSG from Trunk on Windows today (VS 2008 Express)
even though I turned off the check marks by DYNAMIC_OPENSCENEGRAPH and
DYNAMIC_OPENTHREADS, I had issues with static OpenThreads Release config. It
was correctly built by librarian into a static lib (not a DLL). However, OT
project did not set OT_LIBRARY_STATIC define but was using
OPENTHREADS_EXPORTS definition. This of course caused missing function
linker errors because OpenThread methods were not static but exported as if
in DLL. I did not test Debug becaue I was short on time. So there is a
chance the same may happen in Debug config.
Cheers,
Wojtek Lewandowski
-----Oryginalna wiadomość-----
From: Robert Osfield
Sent: Tuesday, December 07, 2010 9:52 PM
To: [email protected]
Subject: Re: [osg-users] Please test svn/trunk in prep for 2.9.10 dev
release
Hi Peter,
Could you post the whole modified file to osg-users so I can review
the change whilst avoiding the chance of mis-interpreting your
suggestion.
Cheers,
Robert.
On Tue, Dec 7, 2010 at 8:29 PM, Peter Wrobrl <[email protected]> wrote:
Hi,
Issues with osgWidget
My System: Widows 7 x64, VS2010
Building for x64
osgWidget couldn't build ( Input.cpp ) due to: 'inserter' : is not a
member of 'std'
fixed that with #include iterator
Cheers,
ParticlePeter
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=34590#34590
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