Good Day,

We're using osg & VPB/osgdem to create a polygonal terrain representation that 
interacts with the undercarriage model of a helicopter flight model using a set 
of LineSegmentIntersectors.  While this approach works quite well, we'd like to 
optimize the performance of the LineSegmentIntersector queries in order to 
allow us to increase the frequency to of queries to ~200 Hz and maintain 
consistent query times (currently the performance of the intersection tests 
varies significantly as we move through the virtual terrain).

Ideally by minimizing the hierarchy of terrain that the IntersectionVisitor 
needs to traverse over, we hope to improve the performance of the intersection 
queries.

Since the interaction is non-visual in nature, we only require the highest LOD 
of the terrain and we only require the tiles that are within a few hundred 
meters of the observer to be loaded by the DatabasePager, however we're unsure 
as to how to influence:

Which LOD is loaded by the DatabasePager; and
The radius around the observer for which the DatabasePager will load the 
highest LOD tiles.

Can anyone offer some guidance re. configuring the DatabasePager (and/or other 
parts of the system) to perform as desired?

Many thanks,

Murray







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