I'll clarify this a little more... fovX = fovY * Aspect
Normally you want the Aspect (or aspect ratio) field of view to equal the aspect ratio of the viewport. Hope that helps Cheers, Steven ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=35629#35629 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

