Hi,

i use animation path for moving a geode from one point to another ,(from its 
position to a target position acquired by picking)

It works but , once the animation has finished (target position is reached), il 
seems that callback is still running   ... and the result is i can move anymore 
 the geode , by user input for exemple..... geode keep on go to target position.
..; even if i call setLoopMode(osg::AnimationPath::NO_LOOPING)

I'd like to run this animation just one time time, pause it et restart it later 
with other taget position.
.
My question is :
How could i know my animation is finished ?
and  
how can i pause it and restart it later?


Thank you!

Cheers,
vincent

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