Hi Kim,

I disabled the default scene shader and now the model looks very specular,
though i see some color, does light source has any effect here?,


Thanks,
Regards

On Tue, Feb 22, 2011 at 2:09 PM, Mahendra G.R <[email protected]>wrote:

> Hello Kim,
>
> Thanks for the reply, i dont think its the problem with the shaders, but
> somehow the stateset of my model is being changed (i guess), Is there way to
> overcome this problem without disabling the shaders and loosing all those
> nice effects, basically my material ONLY has some color properties and
> nothing more!, btw, i"m using the osgOcean example file to load my model
> (does it matter?).
>
>
> Thanks,
> Regards
>
>
> On Tue, Feb 22, 2011 at 1:55 PM, Kim Bale <[email protected]> wrote:
>
>> Hi Mahendra,
>>
>> osgOcean uses shaders for most of it's rendering techniques. By default
>> osgocean will apply a default shader to all children that are added to ocean
>> scene. Certain effects like the glare and depth of field shaders and fogging
>> rely on a shader implementation to ensure that the relevant render targets
>> are filled.
>>
>> The default shader provided by osgocean is very basic as I cannot
>> anticipate everyone's shader needs. Thus if you want the default shader to
>> take into account particular material properties you can either override the
>> defuault shader or attach shader directly to the node you wish to render.
>>
>> Alternatively you may choose to disable the default shader, (
>> http://code.google.com/p/osgocean/source/browse/trunk/include/osgOcean/OceanScene#599)
>>  however
>> you will lose the DOF, glare and fogging effects if no other shader
>> implementation is provided.
>>
>> Regards,
>>
>> Kim.
>>
>>
>>
>> On 22 February 2011 10:28, Mahendra G.R <[email protected]> wrote:
>>
>>> Hi all,
>>>
>>> I'm using osgOcean and placing a model in the middle of the ocean, this
>>> model has some material properties (its basically a .ive file), when i load
>>> the model with osgViewer, its fine, i see all the colors etc. but when i
>>> render it placing it inside the ocean, i loose the features of the model.  I
>>> read somewhere in the forum to try disabling the shaders and recompile
>>> osgOcean (though i felt it had nothing to do with the shaders, just gave a
>>> try), did anyone else try loading models in osgOcean ??
>>>
>>> Regards,
>>> Mahendra
>>>
>>> --
>>> http://www.mahendragr.com
>>>
>>> _______________________________________________
>>> osg-users mailing list
>>> [email protected]
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>>
>>
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>>
>
>
> --
> http://www.mahendragr.com
>



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