Hi Kim, I disabled the default scene shader and now the model looks very specular, though i see some color, does light source has any effect here?,
Thanks, Regards On Tue, Feb 22, 2011 at 2:09 PM, Mahendra G.R <[email protected]>wrote: > Hello Kim, > > Thanks for the reply, i dont think its the problem with the shaders, but > somehow the stateset of my model is being changed (i guess), Is there way to > overcome this problem without disabling the shaders and loosing all those > nice effects, basically my material ONLY has some color properties and > nothing more!, btw, i"m using the osgOcean example file to load my model > (does it matter?). > > > Thanks, > Regards > > > On Tue, Feb 22, 2011 at 1:55 PM, Kim Bale <[email protected]> wrote: > >> Hi Mahendra, >> >> osgOcean uses shaders for most of it's rendering techniques. By default >> osgocean will apply a default shader to all children that are added to ocean >> scene. Certain effects like the glare and depth of field shaders and fogging >> rely on a shader implementation to ensure that the relevant render targets >> are filled. >> >> The default shader provided by osgocean is very basic as I cannot >> anticipate everyone's shader needs. Thus if you want the default shader to >> take into account particular material properties you can either override the >> defuault shader or attach shader directly to the node you wish to render. >> >> Alternatively you may choose to disable the default shader, ( >> http://code.google.com/p/osgocean/source/browse/trunk/include/osgOcean/OceanScene#599) >> however >> you will lose the DOF, glare and fogging effects if no other shader >> implementation is provided. >> >> Regards, >> >> Kim. >> >> >> >> On 22 February 2011 10:28, Mahendra G.R <[email protected]> wrote: >> >>> Hi all, >>> >>> I'm using osgOcean and placing a model in the middle of the ocean, this >>> model has some material properties (its basically a .ive file), when i load >>> the model with osgViewer, its fine, i see all the colors etc. but when i >>> render it placing it inside the ocean, i loose the features of the model. I >>> read somewhere in the forum to try disabling the shaders and recompile >>> osgOcean (though i felt it had nothing to do with the shaders, just gave a >>> try), did anyone else try loading models in osgOcean ?? >>> >>> Regards, >>> Mahendra >>> >>> -- >>> http://www.mahendragr.com >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > http://www.mahendragr.com > -- http://www.mahendragr.com
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