Hi Kim, still no result :( , i wrote two shaders and attached it to my model, and disabled useDefaultShader flag, but still i see specular hightlight on the model, exactly like in the water, still some shader working somewhere??
Regards, On Tue, Feb 22, 2011 at 2:57 PM, Mahendra G.R <[email protected]>wrote: > Yes, i will do that, thanks for your support > > Regards, > > > On Tue, Feb 22, 2011 at 2:35 PM, Kim Bale <[email protected]> wrote: > >> If you are disabling the default shader then the lighting effects you see >> will be the result of the fixed function shading. You should look at the >> specular properties of the light and the material and check that they are >> not too high. >> >> K. >> >> On 22 February 2011 13:29, Mahendra G.R <[email protected]> wrote: >> >>> Hi Kim, >>> >>> I disabled the default scene shader and now the model looks very >>> specular, though i see some color, does light source has any effect here?, >>> >>> >>> Thanks, >>> Regards >>> >>> >>> On Tue, Feb 22, 2011 at 2:09 PM, Mahendra G.R >>> <[email protected]>wrote: >>> >>>> Hello Kim, >>>> >>>> Thanks for the reply, i dont think its the problem with the shaders, but >>>> somehow the stateset of my model is being changed (i guess), Is there way >>>> to >>>> overcome this problem without disabling the shaders and loosing all those >>>> nice effects, basically my material ONLY has some color properties and >>>> nothing more!, btw, i"m using the osgOcean example file to load my model >>>> (does it matter?). >>>> >>>> >>>> Thanks, >>>> Regards >>>> >>>> >>>> On Tue, Feb 22, 2011 at 1:55 PM, Kim Bale <[email protected]>wrote: >>>> >>>>> Hi Mahendra, >>>>> >>>>> osgOcean uses shaders for most of it's rendering techniques. By default >>>>> osgocean will apply a default shader to all children that are added to >>>>> ocean >>>>> scene. Certain effects like the glare and depth of field shaders and >>>>> fogging >>>>> rely on a shader implementation to ensure that the relevant render targets >>>>> are filled. >>>>> >>>>> The default shader provided by osgocean is very basic as I cannot >>>>> anticipate everyone's shader needs. Thus if you want the default shader to >>>>> take into account particular material properties you can either override >>>>> the >>>>> defuault shader or attach shader directly to the node you wish to render. >>>>> >>>>> Alternatively you may choose to disable the default shader, ( >>>>> http://code.google.com/p/osgocean/source/browse/trunk/include/osgOcean/OceanScene#599) >>>>> however >>>>> you will lose the DOF, glare and fogging effects if no other shader >>>>> implementation is provided. >>>>> >>>>> Regards, >>>>> >>>>> Kim. >>>>> >>>>> >>>>> >>>>> On 22 February 2011 10:28, Mahendra G.R <[email protected]>wrote: >>>>> >>>>>> Hi all, >>>>>> >>>>>> I'm using osgOcean and placing a model in the middle of the ocean, >>>>>> this model has some material properties (its basically a .ive file), >>>>>> when i >>>>>> load the model with osgViewer, its fine, i see all the colors etc. but >>>>>> when >>>>>> i render it placing it inside the ocean, i loose the features of the >>>>>> model. >>>>>> I read somewhere in the forum to try disabling the shaders and recompile >>>>>> osgOcean (though i felt it had nothing to do with the shaders, just gave >>>>>> a >>>>>> try), did anyone else try loading models in osgOcean ?? >>>>>> >>>>>> Regards, >>>>>> Mahendra >>>>>> >>>>>> -- >>>>>> http://www.mahendragr.com >>>>>> >>>>>> _______________________________________________ >>>>>> osg-users mailing list >>>>>> [email protected] >>>>>> >>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> osg-users mailing list >>>>> [email protected] >>>>> >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>> >>>>> >>>> >>>> >>>> -- >>>> http://www.mahendragr.com >>>> >>> >>> >>> >>> -- >>> http://www.mahendragr.com >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> >> > > > -- > http://www.mahendragr.com > -- http://www.mahendragr.com
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