Hi Mahendra,

Regardless of whether there are any other shaders at work, if you attached a
shader to your model it should override any other shaders bound before it.

I don't really know what else to suggest, there are too many unknown
variables for me to diagnose the problem. I don't know what shader you used,
or what material properties your model has etc.

Regards,

Kim.


On 22 February 2011 15:54, Mahendra G.R <[email protected]> wrote:

> Hi Kim,
>
> still no result :( , i wrote two shaders and attached it to my model, and
> disabled useDefaultShader flag, but still i see specular hightlight on the
> model, exactly like in the water, still some shader working somewhere??
>
> Regards,
>
>
> On Tue, Feb 22, 2011 at 2:57 PM, Mahendra G.R <[email protected]>wrote:
>
>> Yes, i will do that, thanks for your support
>>
>> Regards,
>>
>>
>> On Tue, Feb 22, 2011 at 2:35 PM, Kim Bale <[email protected]> wrote:
>>
>>> If you are disabling the default shader then the lighting effects you see
>>> will be the result of the fixed function shading. You should look at the
>>> specular properties of the light and the material and check that they are
>>> not too high.
>>>
>>> K.
>>>
>>> On 22 February 2011 13:29, Mahendra G.R <[email protected]> wrote:
>>>
>>>> Hi Kim,
>>>>
>>>> I disabled the default scene shader and now the model looks very
>>>> specular, though i see some color, does light source has any effect here?,
>>>>
>>>>
>>>> Thanks,
>>>> Regards
>>>>
>>>>
>>>> On Tue, Feb 22, 2011 at 2:09 PM, Mahendra G.R 
>>>> <[email protected]>wrote:
>>>>
>>>>> Hello Kim,
>>>>>
>>>>> Thanks for the reply, i dont think its the problem with the shaders,
>>>>> but somehow the stateset of my model is being changed (i guess), Is there
>>>>> way to overcome this problem without disabling the shaders and loosing all
>>>>> those nice effects, basically my material ONLY has some color properties 
>>>>> and
>>>>> nothing more!, btw, i"m using the osgOcean example file to load my model
>>>>> (does it matter?).
>>>>>
>>>>>
>>>>> Thanks,
>>>>> Regards
>>>>>
>>>>>
>>>>> On Tue, Feb 22, 2011 at 1:55 PM, Kim Bale <[email protected]>wrote:
>>>>>
>>>>>> Hi Mahendra,
>>>>>>
>>>>>> osgOcean uses shaders for most of it's rendering techniques. By
>>>>>> default osgocean will apply a default shader to all children that are 
>>>>>> added
>>>>>> to ocean scene. Certain effects like the glare and depth of field shaders
>>>>>> and fogging rely on a shader implementation to ensure that the relevant
>>>>>> render targets are filled.
>>>>>>
>>>>>> The default shader provided by osgocean is very basic as I cannot
>>>>>> anticipate everyone's shader needs. Thus if you want the default shader 
>>>>>> to
>>>>>> take into account particular material properties you can either override 
>>>>>> the
>>>>>> defuault shader or attach shader directly to the node you wish to render.
>>>>>>
>>>>>> Alternatively you may choose to disable the default shader, (
>>>>>> http://code.google.com/p/osgocean/source/browse/trunk/include/osgOcean/OceanScene#599)
>>>>>>  however
>>>>>> you will lose the DOF, glare and fogging effects if no other shader
>>>>>> implementation is provided.
>>>>>>
>>>>>> Regards,
>>>>>>
>>>>>> Kim.
>>>>>>
>>>>>>
>>>>>>
>>>>>> On 22 February 2011 10:28, Mahendra G.R <[email protected]>wrote:
>>>>>>
>>>>>>> Hi all,
>>>>>>>
>>>>>>> I'm using osgOcean and placing a model in the middle of the ocean,
>>>>>>> this model has some material properties (its basically a .ive file), 
>>>>>>> when i
>>>>>>> load the model with osgViewer, its fine, i see all the colors etc. but 
>>>>>>> when
>>>>>>> i render it placing it inside the ocean, i loose the features of the 
>>>>>>> model.
>>>>>>> I read somewhere in the forum to try disabling the shaders and recompile
>>>>>>> osgOcean (though i felt it had nothing to do with the shaders, just 
>>>>>>> gave a
>>>>>>> try), did anyone else try loading models in osgOcean ??
>>>>>>>
>>>>>>> Regards,
>>>>>>> Mahendra
>>>>>>>
>>>>>>> --
>>>>>>> http://www.mahendragr.com
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> osg-users mailing list
>>>>>>> [email protected]
>>>>>>>
>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>>>>>
>>>>>>>
>>>>>>
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>>>>>>
>>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> http://www.mahendragr.com
>>>>>
>>>>
>>>>
>>>>
>>>> --
>>>> http://www.mahendragr.com
>>>>
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>>>
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>>
>>
>> --
>> http://www.mahendragr.com
>>
>
>
>
> --
> http://www.mahendragr.com
>
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