Hi Kim, I have attached the screenshot ( http://tinypic.com/r/wwnqmp/7<%20http://tinypic.com/r/wwnqmp/7>) of the image, can you please tell me why am i getting these water like highlights on the model, my shaders for the model just set a red color.
Regards, Hi Kim, > > I have attached the screenshot of the image, can you please tell me why am > i getting these water like highlights on the model, my shaders for the model > just set a red color. > > Regards, > > > On Wed, Feb 23, 2011 at 10:11 AM, Mahendra G.R <[email protected]>wrote: > >> Hi Kim, >> Sorry, i'm not at work, i can only send you on tuesday next week :( , >> thanks for your support. >> >> >> On Wed, Feb 23, 2011 at 10:06 AM, Kim Bale <[email protected]> wrote: >> >>> Can you send a screenshot, it might shed some light on the matter. >>> >>> Kim. >>> >>> >>> On 22 February 2011 16:33, Mahendra G.R <[email protected]> wrote: >>> >>>> Hi Kim, >>>> >>>> i wrote a really simple shader, which does nothing but assign red color >>>> to the model, but i see water like reflections on the model, thats why i'm >>>> confused :( , however, if i run the program with --disableShaders argument, >>>> then i loose all the nice effects and also the specular highlights on the >>>> model. >>>> >>>> >>>> Regards, >>>> >>>> >>>> On Tue, Feb 22, 2011 at 5:27 PM, Kim Bale <[email protected]>wrote: >>>> >>>>> Hi Mahendra, >>>>> >>>>> Regardless of whether there are any other shaders at work, if you >>>>> attached a shader to your model it should override any other shaders bound >>>>> before it. >>>>> >>>>> I don't really know what else to suggest, there are too many unknown >>>>> variables for me to diagnose the problem. I don't know what shader you >>>>> used, >>>>> or what material properties your model has etc. >>>>> >>>>> Regards, >>>>> >>>>> Kim. >>>>> >>>>> >>>>> On 22 February 2011 15:54, Mahendra G.R <[email protected]>wrote: >>>>> >>>>>> Hi Kim, >>>>>> >>>>>> still no result :( , i wrote two shaders and attached it to my model, >>>>>> and disabled useDefaultShader flag, but still i see specular hightlight >>>>>> on >>>>>> the model, exactly like in the water, still some shader working >>>>>> somewhere?? >>>>>> >>>>>> Regards, >>>>>> >>>>>> >>>>>> On Tue, Feb 22, 2011 at 2:57 PM, Mahendra G.R < >>>>>> [email protected]> wrote: >>>>>> >>>>>>> Yes, i will do that, thanks for your support >>>>>>> >>>>>>> Regards, >>>>>>> >>>>>>> >>>>>>> On Tue, Feb 22, 2011 at 2:35 PM, Kim Bale <[email protected]>wrote: >>>>>>> >>>>>>>> If you are disabling the default shader then the lighting effects >>>>>>>> you see will be the result of the fixed function shading. You should >>>>>>>> look at >>>>>>>> the specular properties of the light and the material and check that >>>>>>>> they >>>>>>>> are not too high. >>>>>>>> >>>>>>>> K. >>>>>>>> >>>>>>>> On 22 February 2011 13:29, Mahendra G.R <[email protected]>wrote: >>>>>>>> >>>>>>>>> Hi Kim, >>>>>>>>> >>>>>>>>> I disabled the default scene shader and now the model looks very >>>>>>>>> specular, though i see some color, does light source has any effect >>>>>>>>> here?, >>>>>>>>> >>>>>>>>> >>>>>>>>> Thanks, >>>>>>>>> Regards >>>>>>>>> >>>>>>>>> >>>>>>>>> On Tue, Feb 22, 2011 at 2:09 PM, Mahendra G.R < >>>>>>>>> [email protected]> wrote: >>>>>>>>> >>>>>>>>>> Hello Kim, >>>>>>>>>> >>>>>>>>>> Thanks for the reply, i dont think its the problem with the >>>>>>>>>> shaders, but somehow the stateset of my model is being changed (i >>>>>>>>>> guess), Is >>>>>>>>>> there way to overcome this problem without disabling the shaders and >>>>>>>>>> loosing >>>>>>>>>> all those nice effects, basically my material ONLY has some color >>>>>>>>>> properties >>>>>>>>>> and nothing more!, btw, i"m using the osgOcean example file to load >>>>>>>>>> my model >>>>>>>>>> (does it matter?). >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> Thanks, >>>>>>>>>> Regards >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> On Tue, Feb 22, 2011 at 1:55 PM, Kim Bale >>>>>>>>>> <[email protected]>wrote: >>>>>>>>>> >>>>>>>>>>> Hi Mahendra, >>>>>>>>>>> >>>>>>>>>>> osgOcean uses shaders for most of it's rendering techniques. By >>>>>>>>>>> default osgocean will apply a default shader to all children that >>>>>>>>>>> are added >>>>>>>>>>> to ocean scene. Certain effects like the glare and depth of field >>>>>>>>>>> shaders >>>>>>>>>>> and fogging rely on a shader implementation to ensure that the >>>>>>>>>>> relevant >>>>>>>>>>> render targets are filled. >>>>>>>>>>> >>>>>>>>>>> The default shader provided by osgocean is very basic as I cannot >>>>>>>>>>> anticipate everyone's shader needs. Thus if you want the default >>>>>>>>>>> shader to >>>>>>>>>>> take into account particular material properties you can either >>>>>>>>>>> override the >>>>>>>>>>> defuault shader or attach shader directly to the node you wish to >>>>>>>>>>> render. >>>>>>>>>>> >>>>>>>>>>> Alternatively you may choose to disable the default shader, ( >>>>>>>>>>> http://code.google.com/p/osgocean/source/browse/trunk/include/osgOcean/OceanScene#599) >>>>>>>>>>> however >>>>>>>>>>> you will lose the DOF, glare and fogging effects if no other shader >>>>>>>>>>> implementation is provided. >>>>>>>>>>> >>>>>>>>>>> Regards, >>>>>>>>>>> >>>>>>>>>>> Kim. >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> On 22 February 2011 10:28, Mahendra G.R <[email protected] >>>>>>>>>>> > wrote: >>>>>>>>>>> >>>>>>>>>>>> Hi all, >>>>>>>>>>>> >>>>>>>>>>>> I'm using osgOcean and placing a model in the middle of the >>>>>>>>>>>> ocean, this model has some material properties (its basically a >>>>>>>>>>>> .ive file), >>>>>>>>>>>> when i load the model with osgViewer, its fine, i see all the >>>>>>>>>>>> colors etc. >>>>>>>>>>>> but when i render it placing it inside the ocean, i loose the >>>>>>>>>>>> features of >>>>>>>>>>>> the model. I read somewhere in the forum to try disabling the >>>>>>>>>>>> shaders and >>>>>>>>>>>> recompile osgOcean (though i felt it had nothing to do with the >>>>>>>>>>>> shaders, >>>>>>>>>>>> just gave a try), did anyone else try loading models in osgOcean ?? >>>>>>>>>>>> >>>>>>>>>>>> Regards, >>>>>>>>>>>> Mahendra >>>>>>>>>>>> >>>>>>>>>>>> -- >>>>>>>>>>>> http://www.mahendragr.com >>>>>>>>>>>> >>>>>>>>>>>> _______________________________________________ >>>>>>>>>>>> osg-users mailing list >>>>>>>>>>>> [email protected] >>>>>>>>>>>> >>>>>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>>>>>>>>> >>>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>>> _______________________________________________ >>>>>>>>>>> osg-users mailing list >>>>>>>>>>> [email protected] >>>>>>>>>>> >>>>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>>>>>>>> >>>>>>>>>>> >>>>>>>>>> >>>>>>>>>> >>>>>>>>>> -- >>>>>>>>>> http://www.mahendragr.com >>>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> -- >>>>>>>>> http://www.mahendragr.com >>>>>>>>> >>>>>>>>> _______________________________________________ >>>>>>>>> osg-users mailing list >>>>>>>>> [email protected] >>>>>>>>> >>>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>>>>>> >>>>>>>>> >>>>>>>> >>>>>>>> _______________________________________________ >>>>>>>> osg-users mailing list >>>>>>>> [email protected] >>>>>>>> >>>>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>> -- >>>>>>> http://www.mahendragr.com >>>>>>> >>>>>> >>>>>> >>>>>> >>>>>> -- >>>>>> http://www.mahendragr.com >>>>>> >>>>>> _______________________________________________ >>>>>> osg-users mailing list >>>>>> [email protected] >>>>>> >>>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>>> >>>>>> >>>>> >>>>> _______________________________________________ >>>>> osg-users mailing list >>>>> [email protected] >>>>> >>>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>>> >>>>> >>>> >>>> >>>> -- >>>> http://www.mahendragr.com >>>> >>>> _______________________________________________ >>>> osg-users mailing list >>>> [email protected] >>>> >>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>>> >>>> >>> >>> _______________________________________________ >>> osg-users mailing list >>> [email protected] >>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >>> >>> >> >> >> -- >> http://www.mahendragr.com >> > > > > -- > http://www.mahendragr.com > -- http://www.mahendragr.com
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