"Aitor Ardanza" writes: > What I have to do to swap the Z and Y axes? multiply that by the matrix C? > C = 1 0 0 0 > 0 0 1 0 > 0 1 0 0 > 0 0 0 1
That would swap, but also invert some axis (det C = -1). Not sure if that is your intention. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

