Hi Zuzana, One way to have different rendering in different cameras is use a seperate osg::Camera::setCullMask(uint) on each of the Cameras and then a matching NodeMask above different subgraphs that you want rendered for each of the cameras. The osgstereimage provides an example of this in action, abeit for stereo.
Robert. 2011/4/5 Zuzana Číková <[email protected]>: > Hi, > I am trying to implement kind of magic lenses for my diploma thesis. My main > subject is to query and visualize graph. Query can be composed by modifiing > parts, so queried nodes can have other colour and size than original. Desired > state is that the original graph is visualized and there will be one movable > lense in which is the result of the query for contained part of graph. > > My graph is in structute where nodes have boolean variable isQueried, that > means it should be visualized in queried graph. They have also table of > modifications assigned during querying. > > Now I am trying to have two cameras side by side, one visualizing entire > graph without modifications, second visualizing only queried nodes with > modifications (for layout needs the not queried nodes and edges are > transparent). I have one viewer with master and slave cameras, in both > visualizing the same thing for the moment - graph with queried and not > queried nodes and transformations. Is there any way to render the same data > other way for slave camera? Am I going the wrong way? As I understood, they > have same scene subgraph, but I just want to modify small part of it for > second camera. > > Other question is, is it posible to somehow print the scene graph, I wish I > could explore the existing scene to better understand th situation > > I am already a little bit desperate. > Thank you very much! > > Cheers, > Zuzana > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=38234#38234 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

