Hi Jeremy, On Thu, Apr 21, 2011 at 3:28 PM, Jeremy Moles <[email protected]> wrote: > I noticed a file, TextNode.cpp, in the text3D example src directory. Is > this a scratchpad-file for a future (possible) interface? I'm liking the > extensibility of the design so far, it could work out really well...
TextNode is an experimental approach to providing text functionality. The key aim of the class and supporting classes is making the process of creating and position text more flexible. When I returned to completing the TextNode implementation it will replace the exisitng Text and Text3D classes, and should make it possible to introduce other backend implementations of text beyond the 2D quad and 3D geometry approaches, my hope was that your own work in text would fit into this approach as well. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

