Hi,

Am 27.04.11 09:36, schrieb Alessandro Terenzi:
> what do you think about the sample code I've sent? Is there something wrong
> with it?

Your example failed to work on my mac with a recent osg-version.
Unfortunately I hadn't more time to investige the issue further.

I had to change

glTexImage2D(GL_TEXTURE_2D, 0,

osg::Image::computeNumComponents(_image->getInternalTextureFormat()),
                     (int)m_POT_width,
                     (int)m_POT_height,
                     0,
                     _image->getPixelFormat(),
                     _image->getDataType(),
                    0
                    );

to
glTexImage2D(
                GL_TEXTURE_2D,
                0,
                _image->getInternalTextureFormat(),
                (int)m_POT_width,
                (int)m_POT_height,
                0,
                _image->getPixelFormat(),
                _image->getDataType(),
                _image->data()
        );

to get rid of the opengl-warning. But the subload-callback is never
called on my end.


Perhaps i find some time this weekend to do some more tests.

cheers,
Stephan
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to