Hi,

I too have had these same kinds of problems with the FBX SDK...

I got the sdk from Autodesk and found those same kinds of complaints... like 
this function is not a member of "so and so"... and yes... they do indeed play 
games with the members of certaiin classes (they can't make up their minds 
about where to house certain funtional capabilities).  I read one comment 
regarding "the software you love to hate" due to their uncompassionate 
departures from maintaining backwards compatibility... but then again, we 
sometimes complain about the problems maintaining backwards compatibility can 
cause --- So... the next time i downloaded a different SDK, I downloaded them 
all from the top down into separate version directories to within a reasonable 
time period given what had worked with osg before.

I went through three iterations starting with the most recent FBS SDK and 
merely changed the references to the include files until I got a hit (meaning 
membership was finally matching the class of interest) and then followed 
through to change library files and such to the appropriate SDK.
I am using 2.9.11 and sometimes 13, and I had to go backwards (with the FBX SDK 
(2.11.3.1)) until compatibility occurred.

Cheers,
tim

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http://forum.openscenegraph.org/viewtopic.php?p=39015#39015





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