I tried exporting this model: http://www.blendswap.com/3D-models/weapons/a-104-cold-fusion-assault-rifle/
And got errors: Code: osg: WARNING Camera CAMERA not exported osg: exporting mesh Circle.805 osg: mesh Circle.805 with material <bpy_struct, Material("screen")> osg: vertexes 8 osg: faces 2 osg: uvs channels 1 - dict_keys(['UVTex']) osg: -------------------------------------------------------------- osg: mesh Circle.805 with material <bpy_struct, Material("screen")> Traceback (most recent call last): File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osgExport.py", line 95, in execute OpenSceneGraphExport(config) File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osgExport.py", line 65, in OpenSceneGraphExport export.process() File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osg\osgdata.py", line 422, in process self.exportItemAndChildren(obj) File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osg\osgdata.py", line 238, in exportItemAndChildren item = self.exportChildrenRecursively(obj, None, None) File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osg\osgdata.py", line 289, in exportChildrenRecursively objectItem = self.createMesh(obj) File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osg\osgdata.py", line 515, in createMesh sources_geometries = converter.convert() File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osg\osgdata.py", line 1023, in convert list = self.process(self.mesh) File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osg\osgdata.py", line 1013, in process geom = self.createGeomForMaterialIndex(material_index, mesh) File "C:\Users\martin\AppData\Roaming\Blender Foundation\Blender\2.57\scripts\ addons\osg\osgdata.py", line 756, in createGeomForMaterialIndex log("object %s has no faces for sub material slot %s" % (self.object.getName (), str(material_index))) AttributeError: 'Object' object has no attribute 'getName' ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39137#39137 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org