anybody knows that? using osg::Node* findNamedNode(const std::string& searchName, osg::Node* currNode)?
Thank you! Cheers, Nan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=39450#39450 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org