Hi,

Nobody can help me? I need ideas to associate different morphs in the same 
MorphGeometry and can call them separately, if possible ...
I started to look into MorphGeometry, and from what I see, I'm not able to do 
it without modifying the class.

If anyone comes up with another simpler method would be appreciated!

Thank you!

Cheers,
Aitor

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http://forum.openscenegraph.org/viewtopic.php?p=39498#39498





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