Hi J.P,

I have backlog of submissions to tackle and not too much X11 exertise
to through at the problem so for now I'll hang back from exploring
this issue and let yourself and the rest of the community see if you
can devine what the issue is.

This problem does sound vaguely familiar though, I don't recall the
details, but I've got an feeling that quite a few years ago I might
have seen a similar problem with settings different aspects of the
window from different threads.  GraphicsWindowX11 holds two X11
display handles, one for the rendering thread, and one for events to
try and manage multi-threaded access to X11, I suspect that there
might be constraints to when X11 is set up fully and able to handle
the multi-threaded usage correctly, these constraints might well be
driver and timing related.  I'm afraid it's a while since I worked on
this code some I really cold on it and can't pop up with a nice
concise answer, it's all vague recollections and feelings...

Sorry for not be more precise and helpful,
Robert.

On Thu, May 26, 2011 at 2:40 PM, J.P. Delport <[email protected]> wrote:
> Hi all,
>
> the attached little app crashes if I don't run it with --SingleThreaded.
>
> Can anyone on Linux check if the same happens for them? Also let me know
> your OSG version.
>
> ./test cow.osg
>
> thanks
> jp
>
> PS. adding a frame() call before the cursor change also seems to work for
> the default threading case. Not sure why.
>
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