Thanks, Ryan. This is committed now to the 2.8 branch. I'll wait until I see a successful build before I tag the RC.
   -Paul

On 6/3/2011 10:29 PM, Ryan Pavlik wrote:
OK, I've attached updated introspection wrappers. Haven't had the chance to
build them yet - touching the Object header is a good way to force a rebuild of
lots of files. Once you commit, there should be a new Experimental build showing
up on cdash shortly (polling hourly for now, but an actual build could take an
hour too) whether pass or fail - only testing build.

Ryan

On Fri, Jun 3, 2011 at 10:51 PM, Ryan Pavlik <[email protected]
<mailto:[email protected]>> wrote:

    I'll need to re-generate the wrappers because of this change. You may wish
    to wait on the RC until I can do so.

    Ryan


    On Fri, Jun 3, 2011 at 7:13 PM, Paul Martz <[email protected]
    <mailto:[email protected]>> wrote:

        Thanks. This was fixed on trunk in 11959. I've merged 11959 over to the
        2.8 branch to resolve the issue. I'll tag another RC shortly.
           -Paul



        On 6/3/2011 1:37 PM, Robert Osfield wrote:

            Hi Paul,

                If you could all take a few moments to build and run this with
                your 2.8.x
                applications, I'd appreciate any feedback. Thanks!


            I have just built 2.8.5-rc3 and it all went smoothly this time.  I
            executed the runexamples.bat and everything worked fine except for :

               osgviewer glsl_simple.osg
               osgviewer glsl_julia.osg
               osgviewer glsl_mandlebrot.osg

            Which give black textures, so black shapes on the top row for
            glsl_simple.osg, and black quads for glsl_julia.osg and
            glsl_mandlebrot.osg.  Curiously glsl_confetti.osg works fine. The
            osgshaders example also works as do other shader based examples.

            I have tried all these examples with OSG svn/trunk and they work 
fine.
              The files in question haven't change since they were checked in to
            OpenSceneGraph-Data so these won't be a variable in this regression.

            I'm afraid I don't recall doing this test for 2.8.4 so I couldn't
            guess at when the regression happened.  To explore where the .osg
            plugin might be a variable I've just done an osgconv glsl_julia.osg
            test.osg for both 2.8.5-rc3 and svn/trunk and both version 
generated a
            test.osg file that different from glsl_julia.osg but both identical
            with each other... So reading and writing seems to be fine.  The
            test.osg works fine under svn/trunk but still fails under 2.8.5-rc3
            confirms that the changes between glsl_julia.osg and test.osg is
            effectively a cosmetic change.

            I have to head offline now - children to read stories too :-)

            Sorry to report some bad news again.

            Robert.



            Robert.
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        --
          -Paul Martz      Skew Matrix Software
        http://www.skew-matrix.com/
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    --
    Ryan Pavlik
    HCI Graduate Student
    Virtual Reality Applications Center
    Iowa State University

    [email protected] <mailto:[email protected]>
    http://academic.cleardefinition.com




--
Ryan Pavlik
HCI Graduate Student
Virtual Reality Applications Center
Iowa State University

[email protected] <mailto:[email protected]>
http://academic.cleardefinition.com



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--
  -Paul Martz      Skew Matrix Software
                   http://www.skew-matrix.com/
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