I think you misunderstood that other thread, you don't need to copy any DLL
files.

The latest FBX SDK (2012.1) makes everything much simpler so I recommend you
install that and get the latest OpenSceneGraph and hopefully this hassle
will be avoided


On 9 June 2011 15:55, Julius Tiemann <[email protected]> wrote:

> Hi @ all,
>
> I'm trying to compile OSG 2.9.12 SVN with FBX 2011.3.1 static
> on Win7 x64 using Visual Studio 2010 Ultimate.
>
> FBX-Root:     C:\Program Files\Autodesk\FBX\FbxSdk\2011.3.1
> FBX-Include: C:\Program Files\Autodesk\FBX\FbxSdk\2011.3.1\include
> FBX-lib:        C:\Program
> Files\Autodesk\FBX\FbxSdk\2011.3.1\lib\fbxsdk_20113_1.dll
> FBX-libd:      C:\Program
> Files\Autodesk\FBX\FbxSdk\2011.3.1\lib\fbxsdk_20113_1d.dll
>
> I copied the .dll files from
> C:\Program Files\Autodesk\FBX\FbxSdk\2011.3.1\lib\vs2010
> because of another thread (viewtopic.php?t=7691&highlight=fbx+2011.3.1)
> to
> C:\Program Files\Autodesk\FBX\FbxSdk\2011.3.1\lib
>
>
> Everytime I try to compile, I get the following error:
>
> Code:
> error LNK1107: Ungültige oder beschädigte Datei: Lesen bei 0x2A8 nicht
> möglich.
> C:\Program Files\Autodesk\FBX\FbxSdk\2011.3.1\lib\fbxsdk_20113_1.dll
>
>
>
> In english it's like:
>
> Code:
> error LNK1107: invalid or corrupt file: cannot read at location 0x2A8.
> C:\Program Files\Autodesk\FBX\FbxSdk\2011.3.1\lib\fbxsdk_20113_1.dll
>
>
>
> I tried to compile other OSG and FBX versions with similar probs ...
>
> Does anybody has an idea ( or two ) to solve this problem or to sho me my
> mistake ???
>
> _______________________
> yours sincerely
>
> Julius Tiemann
>
> University of Applied Sciences
> Institut fuer Mediengestaltung
> Wallstraße 11
> D-55122 Mainz
>
>
> [/url]
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=40280#40280
>
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
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