Hi everyone,
I work under MacOSX 5 Leopard using XCode 3, and I am willing to install the
FBX Plugin. I downloaded the FBX SDK 2012 from Autodesk web site. I mentionned
the include and lib paths on CMake to generate the correct xcodeproject to
compile the entire OpenSceneGraph version 2.9.8.
I've got couple warnings and the following errors :
ReaderWriterFBX.cpp error:
'class fbxsdk_2012_1::KFbxImporter' has no member named 'GetTakeCount'
ReaderWriterFBX.cpp error:
'class fbxsdk_2012_1::KFbxScene' has no member named 'SetCurrentTake'
ReaderWriterFBX.cpp error: '
class fbxsdk_2012_1::KFbxScene' has no member named 'GetCurrentTakeName'
fbxRNode.cpp error:
'class fbxsdk_2012_1::KFbxTypedProperty<fbxsdk_2012_1::fbxDouble3>' has no
member named 'GetKFCurve'
Here is a link to FBX SDK Programmer's Guide
(http://download.autodesk.com/global/docs/fbxsdk2012/en_us/index.html). I am
starting this discussion in order to figure out how to handle those problems,
all your ideas are welcome.
Thank you!
------------------------
Mohamed ALJI
------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=40385#40385
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