Hi Mohamed, You'll need to add the directory when the dll's are to your path, or install the libs into the system directory.
As for testing performance under debug... we'll it's totally and utterly pointless to make any conclusions based on VisualStudio's debug build - it can easily be 10's or 100's of times slower than a release build. So the fact you are getting 27hz with a debug build it's pretty likely you'll get hundreds of fps with a release build. Robert. On Thu, Jun 23, 2011 at 10:32 AM, Mohamed Alji <[email protected]> wrote: > ** > Hi Robert, > > Here is further information about my application : > > > working on XP x64 Pro, CPU 3.2 GHz > developiing under Visual Studio 2008 x64 > compiled from sources OpenSceneGraph 2.9.8 > Build on Debug on 32bit > > > > I switched to release mode, Started without Debug , I've got this harsh > splash: > > > even if everything is working well under debug mode ! > > thank you for your initial answer robert > > > ------------------------------ > > Mohamed ALJI > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=40793#40793 > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
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