Hi All,

Today hasn't turned out how I expected it, the rest of the week
testing didn't pick out any awkard bugs that couldn't be fixed quickly
so today I was expecting today to just be a case of tidying up the
docs and admin side for the release. Instead I've been chasing up bugs
that have proven awkward to characterize and put to bed.  In digging
into the .zip regression I've unconvered some bugs in the .osgx and
.osgt serialization and some oddities in the osgDB::Archive/osgarchive
program that all require further investigation and resolution.  It's
well into the evening here in Scotland so I'll have to wrap up and
head offline and come back to these issues tomorrow.

Testing still need to march on though, so I've tagged 3.0.0-rc4,
changes since 3.0.0-rc3 are below.  The source to rc4 can be grabbed
from:

  source package :
http://www.openscenegraph.org/downloads/developer_releases/OpenSceneGraph-3.0.0-rc4.zip
  svn tag: svn co
http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags/OpenSceneGraph-3.0.0-rc4
OpenSceneGraph

My expectation of tagging the final 3.0.0 tomorrow is now rather
lower, which puts a bit of pressure when to roll it out and whether we
can accept a couple of unresolved bugs to be included with the
release.  I have to get 3.0.0 soon as next Tuesday I head away on a
family holiday and have two children's birthday parties to help host
this weekend so I'll be juggling the 3.0.0 dev work with the rest of
my life before I head away.   I also don't want 3.0.0 to slip till
after my trip as I'll be doing paid work right away so won't have a
window of opportunity to do a release for a while, so it's very much a
case of get the release out now or much later.

If you do spot problems with the rc4 could you have a bash at
resolving them so that tomorrow morning I can get on and review the
required changes checked into the OSG-3.0 branch.

Thanks,
Robert.
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