Hi, I have recently started to work with the OpenSceneGraph as part of my MSc project for the University of Piraeus, Athens. Please bear with my limited knowledge as this is my first attempt with OSG and Augmented Reality with OSGArt.
My goal is to design 3d models , then create animations, then access and control these animations -start, stop, pause- in my application. Until now I have managed to successfully design 3d models in 3ds Max, export them as OSG files using OSGExporter and load them correctly in the default OSG viewer. Firstly, Is there a way to create multiple animation clips of a model (run,walk,jump,shoot) and store them in one 3ds Max file ( if yes, please can someone point the direction? )? The result of the previous question would be one OSG file with multiple animation clips inside it. If the above procedure can be done in some way, how can I load and then control these animations from the OSG API? As I continued to search for information I came across some answers that point to -> "save each animation clip in a different .max file" is this correct??( maybe this approach solves the problem but it doesn't seem correct) I have seen also the osgAnimation nodekit but the examples that I found did not contain the loading of an animation clip from an OSG file. Instead, these examples shown how to create/control animation using the OSG API. I tried to access the "osganimationviewer" example but unfortunately the .cpp file was not available on the server. Can someone supply this example? I have read the below sources (and lots of others..) and still I am confused: forum topic 6173 and 2011-February/048672 I am sorry if I am asking already answered questions, but I couldn't find what I was looking for using the forum's search. Thank you for your time guys! and sorry for the long post! :) Regards, Stefanos ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=40898#40898 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

