Hi. I'm wondering if anyone had a recommendation for building the latest openscenegraph (from the git repo) from the commandline.
I'm running OSX 10.6.7 getting all sorts of confused about what I should be doing to set this thing up. There are a lot of docs out there, some of which seem old, and posts that seem to contradict things. I've tried: Code: cmake -G Xcode Then got all sorts of fantastic compilation errors to do with Texture2DMultiSampler Then I had more success with using cmake -DCMAKE_BUILD_TYPE=Release; make; sudo make install But I got into trouble with the osgViewer with the following error: > View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface > available, cannot create windows. > Viewer::realize() - failed to set up any windows > I'm totally confused by the cmake command I'm supposed to be using. From various threads I've seen on the forums, I get the impression I need: > cmake BUILD_OSG_APPLICATIONS=ON BUILD_OSG_EXAMPLES=ON > CMAKE_OS_ARCHITECTURES=x86_64 OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX=imageio -D > OSG_WINDOWING_SYSTEM=Cocoa But I get "/ ...path... / OSG_WINDOWING_SYSTEM:STRING=Cocoa" does not exist. I guess I'm ultimately a bit confused on what osg can and can't do (as of the current code base) in regards to 64bit/32bit. Plus it seems I'm not even using cmake correctly (ouch) I had more info to share, but I kept getting the "You must have 2 posts before you can post URL's/Links." error for some reason (despite having no links or paths) Thanks for any help with this. Glenn ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41009#41009 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

