Hi,

I'm plan to process a large database with more than 1 TB of source data.
Therefore I don't want to include all source data into a single database but 
would like to have a modular database with "optional" parts.

I browsed the VPB sources and discovered somer options I do not understand, I 
would be glad to get some basic hints..

The unknown options are: 
--layer-inheritance [Lowest/Nearest/No] : What does this option cause?
--set <setname>, What is a set name? what is the difference to the comment 
string I can add to the topmost node of the database via --comment?

--optional-set <setname>
--remove-optional-set <setname>
--optional-image-layout [inline/external-set-dir/external-local-dir]
--optional-elevation-layout [inline/external-set-dir/external-local-dir]

How does the idea of optional layers work? I assume it is possible to plug in 
optional layers for DEM and for textures independent?

What is about the layout (inline/external-set-dir/external-local-dir) Any hint 
wherer to look to learn how that works?

Do I need a special terrain technique to use such a database with optional 
layers, or can I use the standard osgViewer?

As "return of investment" of your help, I will write a usage example in the VPB 
wiki as soon as I understand how that works.

Thank you!

Cheers,
Torben

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=41087#41087





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