Sukender, thanks for references. I've also read that per-vertex model is more precise than per-face, and the result in my case is more similar to per-face example..
So, am I right that these problems are completely because of this exact model and not the algorithm? ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=41330#41330 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

