"Nagore Barrena" writes: > Hi, > > I'm rendering new 3d models using OSG. In translate fuction > (preMult->(osg::Matrix::translate(osg::Vec3(x,y,z)) What unit are x, y and z? > There are metres, milimetres, pixels? > > Thanks in advance! > > Cheers, > Nagore
Hi Nagore, OSG does not do any modification to your model's coordinates, so the values you are passing to the translations are defined in the same units as the 3d models you are loading. -- Alberto _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

