Hi, I'm creating a HUD for an aircraft and am in the process of drawing the lines representing aircraft pitch. The lines look find when the roll is 0 degrees but when roll is not 0 the pitch lines become quite jaggy looking. Is there any way to draw lines so they look smoother when drawn at a diagonal??
I used the osghud example to draw the hud on top of the master scene. I'm rotating the slave camera's view matrix to rotate the hud with respect to roll. A screenshot is attached showing the jaggy lines I'm talking about. They are drawn with osg::Geometry Thanks Adam[/img] ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42039#42039 Attachments: http://forum.openscenegraph.org//files/screenshot_jaggy_135.png _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

