Of course. I found solution by inserting POV between node, which i want to rotate/transform, and it's parent.
It's work fine, but I'm not sure that this solution is correct. I mean, if i have 3d-model in 3ds/obj, what right way to manipulate one or few of its node? Victor ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42107#42107 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org