Hi Sanat, Maybe you should use Qt's Model View Controller framework. It is a lot more complex than the Tree Widget, but also gives a lot more possibilities. You could write a QAbstractItemModel that directly accesses the live scene graph. You would have to inform the model of changes to your scene graph - added or removed items. You can set links to OSG nodes as InternalPointer in your QModelIndex objects.
Mind you: Representing the scene graph as a tree will only work if there are no nodes with multiple parents! Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=42173#42173 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

